Why? she wants to ask, but there is something about the look on Derrica's face that says don't. Laura can't quite name it, the thing that stops her, but she thinks it will only hurt her friend to inquire.
So she doesn't. She watches Derrica shuffle the cards and play the game incorrectly and, without much thought, continues the motions on her end, too. Flip a card, look for a match, flip a card.
"I think they will try," she says quietly, looking at her own handful of cards. "But the objective of Riftwatch is not protecting murderers."
no subject
So she doesn't. She watches Derrica shuffle the cards and play the game incorrectly and, without much thought, continues the motions on her end, too. Flip a card, look for a match, flip a card.
"I think they will try," she says quietly, looking at her own handful of cards. "But the objective of Riftwatch is not protecting murderers."
And at some point, the mission may matter more.